Александр Андерсон
Паладин
Появились новости касательно патча 1.06. Здесь я выложу копию сообщения выставленного на обсуждение в мировом сообществе.
To start off here are changes made in 1.06
- Mordor Orc Warrior damage vs Gondor and Rohan farms now 4 per blow (from 3.6)
- Haradrim Lancer horde build cost now 200 (from 240)
- Soldier of Rhun horde speed now 40 (from 36)
- Mordor Orc Warrior damage vs Gondor and Rohan farms now 3.8 per blow (from 3.6)
- Drummer troll experience bonus 200% (from 300%)
- Orc warrior missing idle sound added.
- Mordor catapult splash radius now 30 (from 40)
I've had some feedback in the past where I heard that the Troll AI should be improved.
Well I did some investigating and the reason for the troll unit to sometimes bug that is cause of the charge.
So the only way to really fix that is to remove the charge and make the troll always run. This was obviously what EA figured out also that's why in BFME 2 they always run.
Now this change would obviously be not so fair...
So what if trolls took more Pierce/flame damage.
Extra topics you guys can debate about.
A build cost for :
- Orc warriors
- Revive Nazgûl / Witch king ( atm reviving naz/wk is for free )
Текст можете перевести, например, с помощью http://translate.google.ru
Похоже изменения могут быть более серьёзными чем просто введение юнита с деньгами.
To start off here are changes made in 1.06
- Mordor Orc Warrior damage vs Gondor and Rohan farms now 4 per blow (from 3.6)
- Haradrim Lancer horde build cost now 200 (from 240)
- Soldier of Rhun horde speed now 40 (from 36)
- Mordor Orc Warrior damage vs Gondor and Rohan farms now 3.8 per blow (from 3.6)
- Drummer troll experience bonus 200% (from 300%)
- Orc warrior missing idle sound added.
- Mordor catapult splash radius now 30 (from 40)
I've had some feedback in the past where I heard that the Troll AI should be improved.
Well I did some investigating and the reason for the troll unit to sometimes bug that is cause of the charge.
So the only way to really fix that is to remove the charge and make the troll always run. This was obviously what EA figured out also that's why in BFME 2 they always run.
Now this change would obviously be not so fair...
So what if trolls took more Pierce/flame damage.
Extra topics you guys can debate about.
A build cost for :
- Orc warriors
- Revive Nazgûl / Witch king ( atm reviving naz/wk is for free )
Текст можете перевести, например, с помощью http://translate.google.ru
Похоже изменения могут быть более серьёзными чем просто введение юнита с деньгами.